@startuml
sprite $phoenix_squadron [48x48/16] {
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00000000004EFFFFFFFFFFFFFFFFFFFFFFFFC20000000000
000000000001AFFFFFFFFFFFFFFFFFFFFFE7000000000000
00000000000002BFFFFFFFFFFFFFFFFFF810000000000000
00000000000000017DFFFFFFFFFFFFB60000000000000000
0000000000000000001479BBAA8630000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA6_PHOENIX_SQUADRON(_alias) ENTITY(rectangle,black,phoenix_squadron,_alias,FA6 PHOENIX_SQUADRON)
!define FA6_PHOENIX_SQUADRON(_alias, _label) ENTITY(rectangle,black,phoenix_squadron,_label, _alias,FA6 PHOENIX_SQUADRON)
!define FA6_PHOENIX_SQUADRON(_alias, _label, _shape) ENTITY(_shape,black,phoenix_squadron,_label, _alias,FA6 PHOENIX_SQUADRON)
!define FA6_PHOENIX_SQUADRON(_alias, _label, _shape, _color) ENTITY(_shape,_color,phoenix_squadron,_label, _alias,FA6 PHOENIX_SQUADRON)
skinparam folderBackgroundColor<<FA6 PHOENIX_SQUADRON>> White
@enduml